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Sign up now or login. Filters 1. Sort by: Most-recently reviewed. Along with a high Range and Mage, they have a mediocre Attack level , and an absolutely high Strength level. Now, on the screen below is a combat calculator.
The link to this will be at the end of this article if you would like to check it out for yourself. But, essentially, the reason why 1 Defence Pures are so good, is that there seems to be a clear link between their Ranged level and Magic level, and the Attack and Strength levels in regard to their Combat level.
Defence, Hitpoints and Prayer seem to have their own mathematics behind them regarding the Combat level. But, as you can see, as I raise the Ranged level really high, I have more opportunity for Strength and Attack levels without levelling any Combat levels. You never really see any 1 Defence Pures with more than 75 Attack.
Now, sometimes you will find that they have level 1 Attack and have really high Strength level only. This is an Obsidian Pure , where they use the Obsidian Maul , which requires 60 Strength and these pures are really, really overpowered, since they have such a low Combat level. Now, the reason why 1 Defence Pures are so powerful, is that their low Defence level keeps them at a really low Combat level. But, their Combat stats are so high up , making them really, really strong.
Usually, you will see them using a really fast Range weapon like a Magic Shortbow , and then switching into their special attack weapon like the Granite Maul , and absolutely wrecking their opponents. Sometimes, you will see them using Mage as their damage source, and they usually use things like the Flame of Zamorak spell with the Charge spell , which is unlocked at the Mage Training Arena at level This is really powerful.
Lastly, some of them have 52 Prayer for Smite. But, this really increases their Combat level. So, it is usually only seen on Max Pures , with level 99 Ranged and 99 Strength.
Free to Play 1 Defence Pures. Now, these are all the cases for 1 Defence Pay to Pay Pures. But, what about the Free to Play 1 Defence Pures? These guys usually have really high Range level and Strength level. But, this time they cap their Attack level at level 40 just enough to wear Rune. By doing this, they can allocate more levels to Strength without levelling their Combat.
They also do not really have any Prayer levels , since Prayer becomes pretty useless in Free to Play without Prayer potions and access to many altars. But, what I have seen is that a lot of Free to Play Pures that are members would bring a Prayer Potion into the Wilderness , and the they can easily just hop to members world, drink the Prayer Potion, and then hop back to the Free to Play world — not during a fight of course, but maybe before a fight or after a fight. Void Pures.
So, in order to buy Void in the first place, the character needs at least level 42 Attack, Strength, Defence, Hitpoints, Magic and Ranged, and also needs 22 Prayer. So, these stats are the requirements that Void Pures need.
But, usually, the main Void Pure that you will see is a Ranged Pure. So, they have a really high Ranged level , and these base Void stats. But, Melee Void Pures do exist and they are out there. Melee -based Void pures are less common, and Magic -based Void pures are virtually nonexistent since spells usually have fixed max damage.
Another benefit to this style of pure lies in its ability to risk very little wealth in comparison to many other pures. Void knight armour is untradeable; rune kiteshields can be made untradeable through the use of Construction and Crafting heraldic kiteshields , also called painted kiteshields. While their Defence is similar to those of rune or berserker pures , they usually have lesser Melee levels, making their combat levels slightly lower. Many Void pures are within the combat level range.
This type of pure is extremely strong at low-level PvP because of the fixed max damage that most spells deal regardless of one's Magic level. Most commonly, pures of this nature will use Ancient Magicks or the Flames of Zamorak spell with a Toxic staff of the dead , although some opt to use the Slayer Dart spell.
Being more effective at lower levels, these accounts are often within the combat level range. A Mage tank is a character with massive Defence , fairly high Hitpoints and Magic levels.
Although once popular in RuneScape Classic and early RuneScape 2 , these account builds are rarely used due to the low defensive bonuses of magical armour , reliance on far-casting and Magic adopting more of a supportive role, and its inefficiency to combo out or finish off opponents unless using Melee or Ranged.
A Range tank is a character with high Ranged and Defence levels. Their Defence allows them to participate in high level PvP , wearing Barrows items and utilising Ranged and often high-level Magic , through the use of spells like Vengeance. Their Attack and Strength levels are usually low.
The levels of these accounts vary somewhat, most being in the combat level range. With the addition of Dragon claws , it can have devastating consequences for an opponent. A Barrows Pure is an account that has or has very near 70 Defence mainly for Barrows equipment , such as Dharok's , and ideally 70 Prayer for the ability to use Piety.
This is combined with overall high Attack and Strength for maximum damage; combat level is generally not monitored as seriously, and it is common for these accounts to max out everything but Defence and Prayer. These accounts are almost always within the combat level range. The most frequently suppressed skills combat pures keep as low as possible as not to affect their combat level are Defence , Prayer , and Hitpoints. The debates on whether it is wise to forgo the benefits of each and all of these skills are as old as the concept of pures itself.
Ultimately, it is a matter of preference for each player, keeping in mind that the "purer" they are in this offensive sense, the more dynamic PvP combat will become, and the higher the chance is that fights will end with a kill rather than with a combatant fleeing for good or for bad.
It is worth mentioning that only the most radical pures insist on keeping all of the above skills at their extreme minimum once above a certain level, and will gain Hitpoints experience while fighting other players. Such experience can be gained through experience lamps or activities like Pest Control. Defence is by far the most commonly suppressed skill. While like all skills, it has its pros and cons, most pures generally agree that the cons outweigh the pros.
Some pures choose certain levels, including 10, 13, 20, 40, 42, or 45 Defence to have immense power compared to main accounts of the same level. The Rune Pure , for example, can obtain armour that has nearly the same Strength bonus as a maxed account with 99 Defence. Being a Defence pure mainly has two big cons. These are that if you have low offensive stats, it will be harder to level up getting less XP per average hit , which makes creating a high-levelled Defence pure very time consuming.
Also, if you have low offensive stats as a Defence pure, it is harder to win a 1v1 fight, as you will hit very low on your opponent, while the opponent might have methods like using a Ring of recoil , Vengeance , Verac's armour or another method that could hit through Defence.
Many players believe that offensive pures with minimal Defence have a factual advantage over balanced players of the same combat level due to game mechanics i. The general success of such pures in low and mid level PvP seems to endorse this theory. However, the precise game mechanics regarding Attack and Defence are unknown.
Some even believe that their success merely ostensible, hyped by the fact that most players are more quickly impressed by an unusually high hit than by someone blocking five attacks in a row. Prayer is also a skill that is often neglected as much as possible by pures. There are various 'milestone' levels that pures usually stop at, often due to quest requirements or useful prayers.
This is the lowest Prayer level that an account can have while still being able to obtain Ancient Magic and Ava's accumulator.
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